One common theme shared amongst the arcades
we've visited is that most of them are only notionally arcades. They're bowling
alleys or fun-fairs quite often, but the idea of a building dedicated to video
games is as alien to Scotland as it is exciting to me.
The upshot of this is that the places you
find video games often seem pretty confused about what to do with them. Elgin's
Bowl 2000 only had two games during our visit, one of which was Ford Racing
(ugh), awkwardly placed right next to the children's play area making any
adults who want to play it look really creepy. Putting aside that wanting to
play the charisma-free Ford Racing: Full Blown is actually kind of
creepy, what's the message here? These games are for children? Are they for
families to play or groups of people out together? The placement and selection
of many of the games we've found seems to suggest that arcade owners aren't
really sure.
I can't help but wonder if this apparently confused attitude is part of the reason we very rarely find any games with themes beyond the easily relatable driving and shooting now. If a game is only supposed to be part of a wider entertainment experience perhaps expecting players to invest time in narrative or high-level play is considered too time consuming and anti-social. Everyone knows how a gun or a racing car works on some level and can most likely pick up the mechanics of a basic simulation of these things pretty easily, but the giant mechs and duel-joystick control of Virtua-On? Perhaps not so much.
It seems that the idea of learning a game
and becoming immersed in its depths seemed to dwindle in arcades in the late
nineties as it increasingly became the domain of home gaming. This is actually
pretty understandable; it potentially takes a lot of time and money to become
really good at games such as the Virtua Fighter series and games like Crazy
Taxi and Afterburner: Climax do the whole short, sharp
adrenaline-rush thing incredibly well. Sega became masters of spectacle in the
early 3D era with their Virtua franchises, but this almost seemed to be
at the expensive of character. The settings and cast of Virtua Fighter
and Virtua Cop are almost aggressively generic in comparison to some
earlier Sega games like Golden Axe or Shinobi. I remember being
struck by this as an adolescent wiling away holiday afternoons in Silversands
Caravan Park's games room. Virtua Fighter certainly looked cool, but it
almost seemed to go out of its way to avoid having a cast with the charm of
Vega or Blanka. Luckily, as 3D games technology progressed, life returned to
Sega's arcade games, even if the Virtua Fighter games do still strike me as
oddly sterile.
Perhaps the enduring survival of games that
offer experiences rather than challenge or role-play in Scottish arcades is
related to their placement in locations we're supposed to pass through rather
than linger in. It would explain their presence in motorway service stations
and cinema lobbies, but also why arcades persist in towns many of us visit for
day trips but most likely don't stay in. It's hard to resist driving a Crazy
Taxi for a few minutes before moving on to another distraction as part of a
fun day out. I would often get irritated as a child when arcades were referred
to as amusements, but the term makes perfect sense. Their role seems to be a
(hopefully) important part of attractions, but not the entirety of the
attraction itself.
I've been negative in previous posts about
the ancillary function that games seem to serve in a lot of the venues we've
visited, and I stand by my assertion that anyone who puts no thought into
planning their arcades or who lets games fall into sad, blank-screened
disrepair should be ashamed, but it's in a supportive role that perhaps some
games function best. It's also the reason some arcades still have 15 year old
games up and running, or Space Harrier just sitting there blowing your
mind, something that might not happen if arcades were constantly struggling to
stay current. Scotland maybe never took to the idea of dedicated arcades, but it
does make the good stuff you can find out there even more special.
2 comments:
So the old Arbroath OutRun machines gone? I stopped by on a trip up North about 5 years ago and was amazed to see it....if I'm remembering correctly you had to get old 50p pieces from the change desk to play it. It was the sit-down hydraulic version too.
It was gone, yeah - it was still on the flyer though, which just added to the sadness :( Thanks for the info though.
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